Starsector autosave. i love this mod but I have 1 small problem; the autosave can be a little aggressive about saving when u leave a market or after a battle, which combined with the fact that u cant pull up the pause menu to load or quit without exiting a market or battle turns it into a bit of a problem -- which is a shame bc saving when I leave a market & after a good battle is the only feature of this mod that. Starsector autosave

 
 i love this mod but I have 1 small problem; the autosave can be a little aggressive about saving when u leave a market or after a battle, which combined with the fact that u cant pull up the pause menu to load or quit without exiting a market or battle turns it into a bit of a problem -- which is a shame bc saving when I leave a market & after a good battle is the only feature of this mod thatStarsector autosave Version 3

- Updated for Starsector 0. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. I personally have auto save set to 10 minutes and force after battles So it is not feasible to save as copy every time but also don't like the idea of having no backup if it saves after I do a dumdum. Reminds me of all the Company of Heroes 2 mods with custom nameplates and tank camo with hentai, so classy. 1b. IR Autolance. 7. Updated to be compatible with Starsector 0. 2D RPG/Trade/Fleet Combat GameOf course, what's desirable has similarly suffered drastic changes in Starsector as of 0. This allows you to select a weapon group, which brings up the firing arcs/range, and then switch to a blank group to keep that range indicator on the field while leaving it on autofire. The large ripple uses a lot of video memory. default as it was confusing new players Updated config loading logic to autopopulate any missing entries Updated autosave to use API’s cmdSave() instead of simulating keypresses 1. Unlike the automated ship construction event that can pop up in research stations (and possibly other. 1. The first place were I'm obligated to recomend is the Mod Index on the official forums, and the three first mods I need to recomend are LazyLib, MagicLib and GraphicsLib, the first two are used by most mod makers as a way to create mods faster, and the latter is. Included are a couple dozen ships and fighters, new skins, new modular weapons, and a bevy of unique IBB boss ships. LazyLib is a library required by most other Starsector mods. Drag and drop the folder from the “saves” folder in the starsector folder. What happens is that the mod keeps tabs on every captain that has ever had the misfortune of crossing paths with you. Causalities taken when raiding are based on a proportion of all the marines you are carrying regardless if they participate or not. Starsector has no "right" or "wrong" playstyle, only your own style. Other things can help too, but even with ~20 colonies and 9 in a single system and lots of big battles/large fleets it's working great for me. Order. Previously in 0. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). Autosave - By default, it reminds you to save. Starsector ; Mods ; Utilities ; Autosave; Autosave. And this is usually regarded as the easiest mod with which to generate your own modifications. Control-capslock toggles the game to run in as-fast-as-possible mode. Reduced shield efficiency to 0. This here. json Overview. Go to command tab and check your income. Switch AutoSave on. If not, then find those mods and defiantly stop running your game at 3x speed. 43. Starsector ; Mods ; Utilities ; Autosave; Autosave. 4 (custom build) - These are the last versions that support Java 7 Added org. 3. I believe this leaves four energy mounts empty. Running the included radar alongside GraphicsLib on an AMD GPU blackens the screen. Last Update: 06 May 2023. 1a] Autosave v1. 96a-RC10, May 20, 2023. On Windows, it's in the installation directory. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. TL;DR: More marines = more dead marines. Removed skills changes. ButterLander2222. In this series we are setting out to do a playthrough of carrier only UAF, with the ships only allowed to field fighters/bombers and run point defense, no of. -Starsector Discord - for having lots of helpful resources and people. Download here. Automate any workflow. Endorsements. No License, Build available. It is the fundamental mod required for the operation of many other modifications. Prisoner Crew adds slaves as a commodity, but there isn't any dedicated mod for slavery yet. We have the Portraits, that's a start for them. 1a Added the following to saves/common/config/lw_autosave_settings. Imagine going on a planet to find a swarm-type enemy and then invading, taking the tech threw a pop-up log or something like. It used to be called Starfarer. Last Update: 14 Apr 2022. Guide att Reddit 0. A comparison of cargo/fuel tankers and efficiency pre and post 0. I ditched one of my other captains in an instant and slotted the new captain into an omen frigate. Mods I'm using:This asks you to sacrifice ships to it, and based on your sacrifices, it will give you a ship. Add a Comment. 96a] Force Auto Resolve (v0. I've found that this works better than manually pursuing them, but I'm not sure that it's the case. - Releases · LazyWizard/autosaveThese two games are quite different - Star Valor is more arcadey, while Starsector is a slower but also far more complex and interesting experience (at least for me) Best example would probably be reactive economy. ago. But 5 Shepherds alone offer much less bonus than 2 Salvage Rigs do, because the diminishing returns calculation puts things into terms of your largest single Salvage Gantry bonus. . Can also be edited to actually autosave for you. Pick them up after. Starsector 0. 이 경우엔 Starsector 실행 파일이 있는 폴더에 있는 vmparams 파일을 메모장으로 열어 -Xms1536m -Xmx1536m 부분의 숫자를 본인 사양에 맞는 램 용량에 맞게 수정해주면 해결할 수 있다. 51K subscribers in the starsector community. Cari UI Lite 4. a . 95. Marines benefit from the Leadership skill, "Tactical Drills," which grants them +50% effectiveness and -25% casualties in addition. When you download the game normally it. 222. Games. This update is required to ensure compatibility with the newest MagicLib. It would probably do fine with removing the extended shields and more cap, but I need more data from fleet engagements against carriers. Starsector ; Mods ; Utilities ; Autosave; Autosave. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. ago. Just buy it. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Make sure you have the same mods and same versions in both devices. . 1a] Autosave v1. json. sutopia. Crew training grants 15% unless you start spamming capitals, 50%. StarSector mods are here again. Captain's Log - Adds Intel entries for exploration stuff you've seen. . The Auto retreat command hullmod will force the ship to retreat when below a certain hull integrity level. Starsector has a lot of controls, and sometimes awkward UI. Starsector ; Mods ; Utilities ; Autosave; Autosave. Hey, huge fan of your channel, to make Iron Mode impactful, Iron Mode needs to be changed to include permadeath too, a. 0 coins. -Alex, David, and the rest, for the game itself and all vanilla assets. If you have the mod console commands you can just teleport somewhere else, or add fuel to your fleet via cheats. They require a monthly salary of 20 credits. Premium Powerups Explore Gaming. This mod intends to change the way AI officers assigned to automated ships affect the rest of your fleet. Utilities. 2D RPG/Trade/Fleet Combat GameRe: [0. "maxShipsInFleet":30, Increase the number. - GitHub - LazyWizard/autosave: Adds a configurable save reminder to Starsector, with optional. 10. • 2 yr. Also you have all the "Libs" installed right. Released and downloadable mods. The Sector is a tough place to live in, and like many others the Scyan people have been forced to comprom. The goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. sorry sir. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. 1a] Autosave v1. . 8. r/starsector. Automated with data. json. By default it won't force a save (as Starsector's saving process can take quite a while with many mods installed), but you can enable autosaves by editing saves. Best Starsector Modifications. Elevate your Starsector gameplay with the [0. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. A basic tutorial on ship refitting for beginners. I love Archean Order most of all, even though (or maybe because) it makes the game a good deal more difficult. Autosave Endorsements 219 Unique DLs 7,894 Total DLs 9,180 Total views 32,375 Version 1. Endorsements. Narrative in 0. SatyenArgieyna • 1 yr. It comes with some minor fixes and balance changes. exe isn't the game, it's just a wrapper around Java. Choose your faction (or establish your own) and dominate the Sector! An auto save option would help newer players though and those who haven’t gotten around to quick saving. • 1. Every mod will need a Mod_Info. A nice tea. 31 -> v1. You are then given an option to engage this again, which you can delegate to an autoresolve. It used to be called Starfarer. Autosave: reminds you to save! uses a very unobtrusive yellow text in the notifications area. a small guide to Editing items in savegames. Some of these are the time between the first patch notes and release; the big updates usually have multiple stages. How to use: 1. Starsector ; Mods ; Utilities ; Autosave; Autosave. Unique DLs-- Total DLs-- Total views-- Version. 96a Updated bundled libraries: - kotlin-stdlib: v1. lazylib. json. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Me wishing that Starsector remove hyperspace storms or reduce tariffs or reduce supply expenditure rates or reduce Hegemony inspections does not make sense because these are what. Simple in theory, but there’s enough people out there that you’d run into every possible scenario. . 4. creating Starsector Mods. Recommended for people with 8 GB of System RAM or more. 1. settings. 1. Cactoideae • 2 yr. kandi ratings - Low support, No Bugs, No Vulnerabilities. I am playing starsector super modded. impl. While they do keep changing, I thought I'd make. After each step, check to see if the problem is gone: 1. version file can point to a local master when dev mode is enabled. Pick a commission with the faction that lays claim on those planets. 7. Version 1. Congradulation, you literally just made your own (small) mod to speed up starsector without mods :D Reply reply [deleted] • I've been told several times that sped-up combat changes calculations and AI behavior, not sure to what extent that's true but worth keeping in mind. Utilities. With our comprehensive installation and usage guide, you’ll be able to install and use [0. 1 (released 2014-08-28) Version 1. StarfarerLauncher - Starting Starsector 0. Reduced shield efficiency to 0. To be honest, I never expected anything like this. Auto Save 3. json Overview. 96a - Added music track from Star Federation (credit to MesoTroniK): Labyrinthine Nebula - Added music track from Shadowyards (credit to MesoTroniK): A Dreaming Sky - Significantly more differentiation between music tracks that play near the core worlds, out in non-core space, and in hyperspace - Tweaked volume balance The mechs are quite literally the point of the mod, but I suppose if you really want to, you can manually set the spawn and market spawn rates of the mechs to 0 via file editing. It used to be called Starfarer. Audio Plus 2. Mod Authors: v1. Requires latest LazyLib. 1a] The Vass, Time-Manipulating mini "faction" (hotfix 24/12) The cruiser slows down enemies near it while ability is in use, think it's also passive as well. Was playing just fine yesterday, today I load my save and about 10% of the loading bar I get this, it is NOT the first time I get my save corrupted randomly, I've lost a lot of progress in the last few months thanks to this stupid bug: [Modded gameplay by the way, works fine until it randomly doesn't ] Spoiler. fs. Switching to Java 8 seems to solve the issue, Thank you kind sir. It'll ask for a 2560x1440p window, then the OS will resize the window to fit the titlebar/PopOS top panel. I had a case when I got a dude in the bar offer me almost literally everything after I invaded a League planet and it went to pirates (commission). Nexerelin, Archean Order, Grand Colonies, Automated Commands, Autosave, Deluxe Player Flags, Terraforming & Station Construction, Transponder Off, and Truly Automated Ships. starfarer. 277. 95a mod mostly works in 0. 9a. UAF's loyal fanbase and supporters for their amazing support and trying out. paths. Survey missions require crew, supplies and heavy machinery to do and target planets, but scanning missions just require you to fly up to an object in space, usually a derelict wreck, station or probe and interact with it. 7. 95. it does have the shard spawner hull mod removed, so when it dies it will not spawn new ships like usual there is no way around that. Starsector is a single-player sandbox style space role-playing game with strategic elements. For content mods, Ship and weapon pack, tahlan ship works, seeker and nexerelin are good for starters. ). starfarer. Turn off your Deck. Set Java. Autosave. If you just need to move a single whole stack, you can also hold control and click to quickly transfer it. Starsector ; Mods ; Utilities ; Autosave; Autosave. Discuss modding Starsector here. SatyenArgieyna • 1 yr. OP's question has been answered and there is potential for distribution of game keys given the topic. 96a] Autosave v1. ago. Considering someone made a mod for Mount and Blade where the Factions flags are replaced with Hentai, i doubt Starsector is beyond the horny. In this conversation. Space RPG 2라는 모바일 게임이 이 게임에서 스프라이트 도용 문제로 짤린 사건이 있었다. videogame_asset My games. Diable Avionics, 2. json file. Subscribe to the channel here: are the Sindrian Fuel Company? In this video, we take a look at a Starsector meme mo. I tried, doesn't work. Colonize, get a super early jump start on colonies, get population bonus from friendly planets in-system, get free defenses from pirates. zip in the save folder. On the market or storage screen: - Push the button (Upwards Arrow): Transfers all items from the selected Fleet tab to the market or storage. Copilot. 0 (May 10, 2023): - Updated for Starsector 0. Reverted ship changes. hullmods. 95. Target PracticeElevate your Starsector gameplay with the [0. I remember that moment when I got killed by pirates failing a mission to ship 720ish units of ore and then 3 hours later I. de_kriskard • 8 mo. • 1 yr. Packages. 0. You take the role of a space captai. Modded missles that are either: infinite but more useful, or: limited but with clear, easily accessible strong points feel much better. Starsector. e. Contents. Has a 100% hazard Terran Eccentric world with Rich farmland, common ore, and common organics about 29ly from the core, but between free port, a fullerene spool, a megaport, and waystation, the colony has about 150% accessibility. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. I thin. Sort by. It used to be called Starfarer. Starsector is meant to a realistic difficult survival game that simulates the hardship of real life; Star Valor is designed with a clearly different philosophy. Starsector version 0. Automate any workflow. zip(Autosave 1. 2Ghz auto-boost under load, MSI board feature) Samsung 860 Evo ssdMedium universal and medium energy near the bow (front): 2 heavy needler + 2 ion beams (2000 range ion beams will keep any frigates attempting to flank you a sitting duck and very good at PD duty against larger strike crafts) Medium energy near the stern (back): heavy burst lasers for PD + protecting allies. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. 2a] Version Checker v1. orbits. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. e. exe in starsector/jre folder should also be set to High Performance. Combat Alarm Sounds - Adds warning sounds for various things in combat (ex. 1b (INCOMPATIBLE WITH V0. They go in heavy industry or it’s upgraded version the orbital works. Elevate your Starsector gameplay with the [0. This mod allows you to check if there’s an update available for both the base game and the mods you’ve installed. Any one malefactor might use the premise of a "mod" to introduce keyloggers, and you allow the game. Download the archive for each and extract the contents to /starsector/mods. k1llerk1ng. 95. on Today at 03:37:20 PM Child Boards: Blog Posts: Mods. Combat freighters are pretty useful early game as well (like the mule). Then click on the folder with the same title as your Windows username. You can then select which mod (s) you want to run with in the launcher. About this mod. . If you want to enable autosaving, edit lw_autosave_settings. starsector + autosave blackrock driveyards combat chatter common radar laziylib nexerelin shadowyards mayorate upgraded rotary weapons musiclib shaderlib my system idles with 900mb ram in use, so i thought reserving 3gb would be no problem. The game keeps one backup, but its only 1 save back. 4. CommonDataJSONObject: - Provides a wrapper around a standard JSONObject - save() method saves JSON to common data folder (saves/common), which will persist between saves (and presumably survive Starsector updates) Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Best Starsector Mods Autosave. Host and manage packages. Verified account Protected Tweets @; Suggested usersWriting Starsector. 6) Reduced max speed to 35 (was: 50) Reclassed as "Missile Battleship". ago. 2. Capture Officers and Crew allows you to enslave the crew from hostile ships after combat. 1a] Autosave v1. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. k. 9. 2…starsector + autosave blackrock driveyards combat chatter common radar laziylib nexerelin shadowyards mayorate upgraded rotary weapons musiclib shaderlib my system idles with 900mb ram in use, so i thought reserving 3gb would be no problem. 9. In the vanilla game, AI officers increase the "automated ship points" of the ship they're attached to, and to me it doesn't make sense. Went from a required reboot between battles to playing for 8 hours without much issue. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. If you want to enable autosaving, edit lw_autosave_settings. Talking about it in detail is 100% spoilers, and while I do believe there’s an interesting blog series to write about the overall strategy of narrative design in Starsector during a long development cycle, properly contextualizing it… well,. A hullmod to automate any ship. AI-RetrofitsV0. Download. 4. settings. Last updatedAutosave mod. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get. A simple mod that lets ships in battle say some useful (and not-so-useful) things. If you force a different size (aspect ration), parts of the UI are arranged incorrectly, including outside of the window. I don't have it at all. saves= line to point at the folder you want. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. json. More Ship Names: This mod adds a variety of ship names to the game, increasing the immersion. €2 per month. In Star Valor, bases just randomly produce stuff, which you can then transport to other places for money. Logged. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). Download. Fill both small and medium front energy mounts, 4/6 rear side energy mounts, and the rear central mount with IR pulse lasers. Small energy: PD laser or burst PD. videogame_asset My games. Viewing: Pages 1 ; Time. Moreover, to help you get started on tweaking the game, the download also includes instructions for adding custom commands. Write better code with AI. 2 (released 2022-07-12) Search. A supply of instant soba. . I tried the same thing a while back. If you have 1-4 set up with weapon groups then you can press 5 and it will deselect weapons. These three are already functional, and I plan on adding many more. Games. -Was just testing things out and didn’t want to save -Have way too many mods installed, takes over half a minute to save -Doesn’t save often enough -Saves too often, interrupts game flow. 96a] Autosave v1. Just FYI but having Flux Coil Adjunct when you still have vent points available to use is straight inefficient. 20. 12+ OF PAGSM) Let Phillip Andrada live out his true dream: Being the best damned Dictator Gas Station Manager on this side of the Persean Sector. campaign. 2b)folder 10KB. I'll list the most broken ones I found (and the mod + codes it associates with) Guardian: Large missile hardpoint combined with missile autoforge + generous amount of ordnance points (Graphics lib. LoggedMarines are used to perform raid operations. Once in the game, you can summon the console with control+backspace and enter your commands. 1. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you! It feels so good to eventually figure out how to destroy the remnant fleets. on Today at 04:53:01 PM Modding Resources. -Everything else - Kissa Mies. Alex has said that there shouldn’t be too much issues with running mods from 0. My very first mod: feel free to suggest things or. Write better code with AI. 95a. Prisoner Crew adds slaves as a commodity, but there isn't any dedicated mod for slavery yet. This is a modding guide for updating Starsector mods from version 0. Mod_Info. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. obviously no, combat was what make starsector Starsector . I wouldn't hold it against the game not having an autosave at all. With our comprehensive installation and usage guide, you'll be able to install and use Autosave with ease and take your gaming experience to the next level. Then the game will render incorrectly because it thinks the framebuffer is 2560x1440p when it's really something like 2560x1400p. by excluding the combat, it basically deleting more that half SS content. This is a frontline fire/tank build. I will say, some mods can change a lot of the game, so have caution. magiclib`. Current section. 0. Open 'AppData'. Afterwards when you get back to the station you repair them all for free. 2b (released 2023-05-05) Mod, the choice for serious players seeking advanced features and customization options. if you die on your save, any save with that character cannot be loaded again, and when you die you get sent back to the main menu instead of teleported to some friendly space station. A better indication of an imminent update is Alex’s twitter. Salvaging after battles is also a good way to get back some of the supplies/fuel spent. ). It doesn't translate easily, and yet I can play it fairly easily. New drones and another hullmod to create them. Console Commands 8. 2b)folder 10KB. captains and officers), and 3,020 names for stellar objects (i. TL;DR:Re: Starsector 0. It's not like you can slap an Alpha AI core into the industry and expect them to be satisfied with simply being efficient like in Starsector. 96a 1. . lazywizard. And the interesting "normal" ships in SEEKER are always a joy as well. Usually after the final set of patch notes come out, the update drops shortly after.